Assignment: Board Game Pieces.
August 17 - 21, 2026
GDF1 - Game Development Fundamentals 1: Assignment: Board Game: Strategy
Objective: Design a board game layout.
Assignment: Board Game: Strategy
Details: Create a board game. Use Illustrator to create shapes to layout the board. Include a background color, text that would fits your idea for your board game. Include instructions on how to play the game.
Size: 12 x 12 inches.
Save As: 01_BoardGame_XX.ai
Export As: 01_BoardGame_XX.jpg
Example: First draft or your board game.
August 17 - 21, 2026
002 GDF1 - Game Development Fundamentals 1: Assignment: Game Name
Objective: Develop a Game Name.
Assignment: Game Name
Links:https://www.adobe.com/express/
Details: Create a title page for a video game you would like to create. Use Adobe Illustrator to create this graphic. Include a background color, text and character or characters from other games that would fit your idea for a game.
Size: 1920 x 1080 pixels. Resolution: 72dpi
Save As: 04_GameName_XX.ai
Export As: 04_GameName_XX.jpg
May 18 - 22, 2026


May 11 - 15, 2026
Importing Blender Robot into
PlayCanvas:
1. Open Blender file and save as to create a duplicate.
2. Delete everything except your robot.
Press A / Hold down shift to deselect your robot / press X
Move robot to 0 access
File / Export / glTF 2.0 (.glb/.gltf)
Open PlayCanvas: Create a new document.
3. Drag and drop your .glb file to the assets (robot2.glb)
4. Right mouse click on Root /Templet / +Add Instance. Chose your robot below in the assets.
Resources:
Importing your first model and animation - PlayCanvas Tutorials
https://www.youtube.com/watch?v=r0LYQw7laRA&t=92s
https://developer.playcanvas.com/user-manual/
May 4 - 8, 2026
April 20 - 24, 2026
August 24-28, 2026 Assignment: Board Game Pieces. Illustrator is a Vector based tool used to create logos, clip art, t-shirt designs, an...