March 26 - 29, 2023
Objective: Use sprites to create
Assignment: Animation: [Platform Game]
Details: Download the templet. Create 5 levels and 4 objects using Illustrator. Create multiple Sprits to create animation.
Download: 5 Levels Templet
March 26 - 29, 2023
Objective: Use sprites to create
Assignment: Animation: [Platform Game]
Details: Download the templet. Create 5 levels and 4 objects using Illustrator. Create multiple Sprits to create animation.
Download: 5 Levels Templet
March 4 - 8, 2023
005b GDF1 - Game Development Fundamentals 1: Assignment: Five Levels [Platform Game]
Download: 5 Levels Templet
Objective: Creating 5 Interactive Levels.
Assignment: Five Levels [Platform Game]Details: Download the templet. Create 5 levels and 4 objects using Illustrator.
Week 8 2022 005b Five Levels [Platform Game]
Download: 5 Levels Templet
Week 7 2023 005b Five Levels [Platform Game]
Feb. 26 - 29, 2024
005a GDF1 - Game Development Fundamentals 1: Assignment: Platform Game: Story
Download: Storyboard
Objective: Storyboard Game intro.
Assignment: Platform Game: Story.
Details: Create a story for your game explaining the why the game is being played. This could be a quest for treasure or a rescue mission or something else.
Download: Storyboard
January. 29 - February 2, 2023
Objective: Design a maze game layout. Assignment: Maze Game: Graphics & Coding Details: Create a maze game. Use Illustrator to create shapes to layout the board.
Include a background color, text that would fit your idea for your board game.
Include instructions on how to play the game. Download: maze_game_size_480x360.ai.zip
Save As: 05_MazeGame_XX.ai
Export As: 05_MazeGame_XX.jpg
Example: First draft or your maze game.
STRAND 5: Game Design Production Cycle (54% -29 of 54 pts): Students will be able to create and develop a game, in one of the identified game genres (Action, Adventure, RPG, Simulation or Strategy), using the Game Design Production Cycle.
Standard 2: Pre-Production (Design) --Students will be able to design documents as part of the
Preproduction of the game.
Put together a "Game Design Document" (the overall blueprint) and include the following components:
Title
January 29 - February 2, 2024
003c GDF1 - Game Development Fundamentals 1: Assignment: Board Game: Final Draft
Objective: Design a board game layout.
Assignment: Board Game: Final Draft
Details: Create a board game. Use Illustrator to create shapes to layout the board. Include a background color, text that would fit your idea for your board game. Include instructions on how to play the game.
Size: 12 x 12 inches.
Save As: 05_BoardGame_XX.ai
Export As: 05_BoardGame_XX.jpg
Links: Dice Roller
Example: Final draft or your board game.
STRAND 5: Game Design Production Cycle (54% -29 of 54 pts): Students will be able to create and develop a game, in one of the identified game genres (Action, Adventure, RPG, Simulation or Strategy), using the Game Design Production Cycle.
Standard 2: Pre-Production (Design) --Students will be able to design documents as part of the
Preproduction of the game.
• Put together a "Game Design Document" (the overall blueprint) and include the following components:
• Title
January 22 - 26, 2024
GDF1 - Game Development Fundamentals 1: Assignment: Board Game: Strategy
Objective: Design a board game layout.
Assignment: Board Game: Strategy
Details: Create a board game. Use Illustrator to create shapes to layout the board. Include a background color, text that would fits your idea for your board game. Include instructions on how to play the game.
Size: 12 x 12 inches.
Save As: 05_BoardGame_XX.ai
Export As: 05_BoardGame_XX.jpg
Example: First draft or your board game.
March 26 - 29, 2023 Objective: Use sprites to create Assignment: Animation: [Platform Game] Details: Download the templet. Create 5 leve...